The Awana Grand Prix is a Pinewood Derby-style outreach event founded in 1964 to draw fathers to club to hear the gospel message.
The Grand Prix provides a challenging, stimulating change in the club year that can draw children back after holidays or a drop in attendance. Children’s parents also get involved and the gospel is presented after check-in but prior to races so unsaved family members hear God’s plan of salvation clearly presented. The Awana Grand Prix is not only a fun activity but a powerful tool for reaching the unsaved.
The following design tips are used with permission from "The Ultimate Pinewood Derby Site", by Randy Worcester and may not be reproduced without his permission.
The Base Car Design
* Have your son draw a design on paper then cut it out and use it as a template. I use the paper with the little squares on it to make it easier for him. Draw a side and top view on the paper by tracing around the block of wood.
* Keep the car a full seven inches. It has to do with the physics of velocity and length of travel of the weights.
* Use the full 2 3/4 inches (outside wheel to outside wheel) that the rules give you. This will allow the wheels to travel farther before hitting the center strip.
* Leave a lot of wood in the back to put in the weights.
* Use the groove closest to the end of the block of wood as the rear axle.
* Do not make the front of the car pointed. It is hard to set up against the starting dowels.
* Be aware of how sensitive your electronic timers are. You want the car to set them off at the end of the race and not before.
* Use your imagination. Be creative. Shape has the least to do with winning. A beaver driving a log or even a pickup truck is more interesting than a wedge and will be just as fast. The aerodynamics of a small block of wood doesn't mean much in thirty feet.
Reducing Friction
* Debur the wheels. Take off the flashing and seam that was produced when the wheel was molded with a 600 grit or better sandpaper. Inside as well as out. Sand any bumps off the wheel the sandpaper. Metal polish will restore the gloss. Be careful not to break any rules your race has regarding wheel modification. Don't sand too much or you'll create a flat spot. Sand by hand not in the drill. Heat from the high speed of a drill will damage the plastic wheel.
* Polish the axles. First with a 400 grit if you have a really bad spot. Then a 600 grit, and then a jewelers rouge. Finish off with a chrome/metal polish.
* Have only three wheels touching the track. Raise a front one slightly. There is less friction with 3 wheels rolling than 4.
* The head of the axle should be tapered about 15 degrees so it rubs against the wheel less.
* Wax the wheels with furniture polish. Make sure the polish does not contain a solvent of any sort.
* Use graphite only on the wheels and axles. Oil damages the paint and collects dust.
* Break in the wheels by spinning them with lots of graphite.
* Put a small drop of white glue where the axle goes into the car body and put powdered graphite on it there. That causes less friction if the wheel should rub against the car body.
Getting the Car Straight
* Put the axle in at a downward (5-10 degrees) angle. This provides two benefits. The first is the only the inside edge of the wheel is in contact with the track. This seems to make the car go straighter with less wobble. The second benefit is that the wheel rides to the outside of the axle and doesn't come in contact with the body.
* Axles must be in straight front to back. That is square to the body. True the axles, don't trust the slots! If you have one, use a drill press to ensure all axles are straight. One of the front and two of the back should be measured to be the same height.
* After pressing in the axles, test the car for crooked wheels...roll it on the floor. If the wheels are on straight, the car should roll 8-10 feet in a fairly straight line. Should the car turn left or right, you need to tinker with the axle placement without removing them from the car body, until it rolls straight.
* Do not put the axles in at the top of the groove. Put them in at the middle. This lifts the car of the track a bit more and reduces the chance of rubbing on the center strip.
* Glue the axles in place. Nothing is worse than having the wheel fall off as you cross the finish line.
* Once you match a wheel and axle together with graphite, keep them together. They wear into each other as a matched set.
How to Weight the Car
* Get the weight as close to the 5 ounce limit as possible. Add the last little bit of weight with lead tape from the golf shop. This can be trimmed with scissors at the last minute. Remember, the official scale may not weigh the same as yours.
* Everyone has an opinion on where to put the weight. My belief is that the weight needs to be predominantly in the rear so that gravity can act upon the weight further up the incline and for a longer period of time A car with more weight to the rear generally grabs more speed down the slope. Many suggest having the center of gravity at 1 to 11/2 inches in front of the rear wheels. But be careful not to put too much in the rear or you'll pop a wheelie.
* What kind of weight? I think the melted lead is dangerous and unnecessary. Tubular weights can be sunk in the sides; flat weights, like those sold at hobby & council stores can be attached to the car bottom if it is carved in a bit. Incremental weights ( with pre-marked grooves) are easier to snap off into the size you need. Some folks just use BB's, nuts & bolts, etc., but these must be glued so that they can not move. No movable weights or mercury are allowed.
* We use the round weights found at the hobby shops and craft stores. This allows us to stick the weights out the back of the car. We paint them and tell everyone that they are jet engines or tail pipes. What they really do is allow us to get the weights as far back as possible.
* Keep the weight low on the car and in the center (Left/Right of the car). Put the weight just in front or behind the rear wheels for less wheel chatter.
Other Web Sites w/ Tips
Does weight effect the speed of a Pinewood Derby car?
(1998 - 1999 School Year Science Fair)
Does the location of weight effect the speed of a pinewood derby car?
(1999 - 2000 School Year Science Fair)
| LINKS |
| We do not endorse any of the links below, but have provided them as a resource for you as you work on your own Grand Prix. CommanderBill.net is not responsible for content on these sites. The date after the description is the last time we checked to verify the link was still valid. ALWAYS CHECK WITH YOUR LOCAL RACE ORGANIZER TO CHECK RULES THAT APPLY TO YOUR RACE. SOME SITES LISTED MAY OFFER ITEMS THAT WILL DISQUALIFY YOUR CAR AT YOUR LOCAL RACE. ALWAYS CHECK YOUR LOCAL RACE RULES AND REGULATIONS. |
| Tips & Tools |
| ABC Pinewood Derby - They sell various items for pinewood derby cars. Most of the items will not meet the specifications for your Awana Grand Prix and your car may be disqualified before racing. |
| DerbyChamp.com - Build a bullet fast car and have a fun time doing it by using our Ultimate Speed Secrets and quality line of Speed Supplies to give your car that winning edge! Don't forget to check out our free speed tips for the best free material anywhere! You can be the Derby Champ! (10/15/2005) |
| Derby Talk - Derby Talk is a forum for Pinewood Derby, Awana Grand Prix, Kub Kar Rally, Shape N Race Derby, Space Derby, Raingutter Regatta and other similar races where a child and an adult work together to create a race vehicle and a lot of fun and memories. (10/15/2005) |
| www.opus1.com/pullen/pinewood/index.htm">Faster Pinewood Derby Cars - Weslin's 6th Grade Science Project - Question 1: What modifications make the biggest difference in the speed of Pinewood Derby cars (location of weights, sanding and waxing wheels, location of axles, amount of graphite, etc.)? I only want to test legal modifications so the test results can be used in real races. See Official Rules Question 2: If I use what I learn from these tests, can I make a car faster than the fastest car I made in Cub Scouts? (10/15/2005) |
| GrandPrix Race Central - This site is dedicated to providing race coordinators and leaders with ideas, information and resources to help stage an exciting and fair race for the children that are building and racing their handmade creations. They also have links to many other Grand Prix resource web sites. |
| How to Improve a Pinewood Derby Racing Car - A lot of information on building cars, the 'science' of axle friction, weight placement, etc. |
| Maximum Velocity - Build a car that reaches maximum velocity! Pinewood Derby Car Plans and supplies. |
| Pine Pro Competition Components - Pinewood Derby Supplies. We manufacture a full line of high quality Pinewood Derby Car kits and accessories. (10/15/2005) |
| Top Secret Pinewood Derby Video - From a block of wood to a winning Pinewood Derby Car, Top Secret Pinewood Derby Video is packed with over 30 tips guaranteed to help Cub Scouts and their parents build a winning Pinewood Derby Car. (10/15/2005) |
| Tracks |
| BestTrack Pinewood Derby Tracks - The World's Largest Producer Of All-Aluminum Pinewood Derby Tracks. (10/15/2005) |
| Micro-Wizard - Wood, aluminum and anodized tracks. "Staging Stadium" now available. (8/30/2009) |
| Software |
| Grand Prix Software Central - Our goal is to provide high quality software solutions that will help with planning and conducting Pinewood Derby, Awana® Grand Prix, Space Derby, Raingutter Regatta and other similar races. (10/15/2005) |
| DerbyDMV™ is a software application that will create mock drivers licenses for your racers, complete with their photo. |
| DerbyMaster Race Management Software - DerbyMaster was designed for racing enthusiasts. Whether you run a Pinewood Derby, a Grand Prix, or any other type of race, DerbyMaster is software that will do everything for you. (10/15/2005) |
| The Best Grand Prix - Pinewood Derby - Make your Grand Prix-Pinewood Derby event better, more fun, easier to organize. The Grand Prix Organizer™ (GPO) handles many details of organizing your Grand Prix-Pinewood Derby. (10/15/2005) |
| Timers |
| The JUDGE Electronic Finish Line - The JUDGE is a compact, rugged, and affordable electronic finish line for the popular Cub Scout Pinewood Derby, Awana Grand Prix, and other similar programs. (10/15/2005) |
| MicroWizard - Electronic Timer for Pinewood Derby tracks (10/15/2005) |
| New Bold Products - Pinewood derby car winning designs and race management! (10/11/2006) |
| Car Kit Sites |
| The Gavel Store, Pinewood Derby Cars - We offer a Pre-shaped PineWood Derby Car. Ready for paint and the final touches. If you have a special Car that you would like made. Please give us a call. We would love to talk about it. (10/15/2005) |



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